Design Path

My work moves across product design, developer tools, learning science, and human-centered AI. I’m drawn to complex systems, but even more to the human questions inside them: how people make sense of information, build knowledge together, and feel more capable in the world.

I call myself a human-native designer in an AI-native world — not because I’m against technology, but because I believe technology becomes meaningful only when it expands our capacity to understand, imagine, and care for one another.

Product Designer

OISE, University of Toronto

Designed a Knowledge-Building product demoed at ISLS 2025; co-authored “AI in Service of Epistemic Agency.”

  • Knowledge Building
  • Game-based Learning
  • AI Literacy

MEd · Online Teaching & Learning in Curriculum & Pedagogy

University of Toronto · OISE

Graduated Summer 2025

Shifted toward education and learning science — instructional design, cognition, and XR learning experiences.

  • Learning Science
  • Cognitive Theories
  • Instructional Design
  • XR Learning
  • Gamified Inquiry

User Experience Designer

Huawei · PaaS · SaaS & Hardware

End-to-end UX for a neural network and edge computing learning platform serving 50,000+ developers — PLM training tools, information-visualization dashboards, and code-editor themes.

  • PLM
  • EDA
  • AI Hardware
  • IDE
  • Code Mgmt

Master of Digital Experience Innovation

University of Waterloo · MDEI

Graduated Fall 2021

Studied the business of innovation — market research, agile, and user-centered product design.

  • Market Research
  • Agile / PM
  • User Research
  • Product Design

User Experience Designer

Tencent · CDC

Consumer-facing tourism iOS app flows; enterprise bank network-security UI overhaul.

  • Consumer Travel
  • Network Security (NIPS)

UI / Brand Designer

Brand & Mortar · Toronto

Branding strategy and website interface design across multiple clients.

  • Branding
  • Web UI

Bachelor of Design, Honours

York University / Sheridan · YSDN

Graduated Spring 2020

A broad design education — research, UI/UX, motion, packaging, and creative thinking.

  • User Research
  • UI/UX
  • HTML/CSS
  • Motion
  • Packaging
  • Design Thinking
© 2026 Emily Liu